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Master Diwa's Lord Knight Guide Version 1.41

MasterDiwa's picture
By MasterDiwa - Posted on April 11th, 2007

Lord Knights are the frontliners of war. They are natural born leaders and are the pillars of every army. Their innate toughness gives them the ability to endure tons of damage before bailing out. They are masters of both sword and spear. Their wide array of combat skills give them an edge in combat.

Having been trained as physical fighters however, Lord Knights posses little to no knowledge of the arcane mystical arts. They posses no special ability that will counter magical attacks. Lord Knights also rely so much on weapons and armors to become useful in battle.

I. Stats

Job 70 Stat Bonuses
Str +15
Agi +8
Vit +8
Int +2
Dex +9
Luk +3

Strength (STR)
Strength measures the damage output of physical attacks (ATK). Lord Knights excel in physical attacks making STR a very important stat. STR also increases the weight capacity of the LK allowing him to carry his heavy equipment and bring more restorative potions in battle.

Agility (AGI)
Agility increases both FLEE rate and ASPD. FLEE rate determines your chance of dodging physical attacks only. You cannot flee magical attacks. ASPD or Attack Speed is the measurement of how fast you execute physical attacks. Faster attack speed gives you higher damage output over a certain period of time.

Vitality (VIT)
Vitality gives higher Health Points (HP) and resistance to status ailments (i.e. poison, silence, stun). VIT also reduces physical damage taken by points. Other job classes such as the Creator has a skill called Acid Demonstration which deals more damage to characters with high vit. You might want to consider that fact in creating the stats for your LK.

Intelligence (INT)
Intelligence raises Magic Attack (MATK) damage dealt and reduces magical damage taken by points. INT also increases your maximum Skill Points (SP). There is also an added natural SP regeneration rate with every 6 points of INT. INT is a preferential stat for LKs. Some add INT to lessen reliance in SP restoratives. But most don't add INT at all to maximize their damage and tanking stats.

Dexterity (DEX)
Dexterity adds HIT rate and reduces the casting time of certain skills. DEX also adds some ASPD. LKs need high dex especially those who plan to use Spiral Pierce.

Luck (LUK)
Luck adds CRITICAL rate with every 3 points, PERFECT DODGE rate with every 10 points, CRITICAL shield with every 3 points, and 0.8% status resistance with every 3 points. LUK is a great tool for both offense and defense. CRITICAL build LKs usually invest high amounts of LUK.

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